﻿using System.Runtime.InteropServices;

namespace Kyoh.Lib.Win32API
{
    /// <summary>レイヤードウィンドウの透明度を指定します。</summary>
    [StructLayout(LayoutKind.Sequential, Pack = 1)]
    public struct BlendFunction
    {
        public byte BlendOp;
        public byte BlendFlags;
        public byte SourceConstantAlpha;
        public byte AlphaFormat;
    }
}
